Xbox’s Mythic Achievements are here and they’re just like PlayStation Platinum trophies
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Microsoft has announced its new Xbox Mythic Achievements feature, which functions similarly to Sony's PlayStation Platinum trophies. The feature is being made available for Xbox Insiders to test and will be unlocked once players earn every original achievement for a game. Notably, Mythic Achievements have already been retroactively added to games players have previously completed, including Xbox 360 titles, meaning some games may already have achieved Mythic status when players next check their profiles.
Xbox is also updating its platform to better track these achievements, with a new gaming tab coming to profiles that will allow players to monitor Gamerscore milestones and Mythic Achievements. The main achievements list is being redesigned to make it simpler to track progress towards Mythic status, with a progress bar at the top of each game's achievement list showing how close players are to completing the set. This announcement comes just weeks after Xbox CEO Asha Sharma indicated the company would introduce a Platinum trophy equivalent this year.
- Xbox Mythic Achievements work like PlayStation Platinum trophies
- Automatically added retroactively to previously completed games
- New dashboard features for tracking progress and achievements
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Video game achievements are optional goals that players complete to demonstrate skill and dedication within games. Sony's PlayStation introduced "Platinum trophies" years ago as the ultimate achievement award, given only when a player has unlocked all other achievements in a game. These rare distinctions have become highly valued by dedicated gamers as markers of completion and prestige.
The gaming market is dominated by two competing platforms: Microsoft's Xbox and Sony's PlayStation. Both companies continuously compete to attract and retain players by offering similar features and capabilities. When one platform introduces a popular feature, the other typically develops an equivalent to remain competitive and appealing.
Xbox has now introduced Mythic Achievements as its equivalent to PlayStation's Platinum trophy system. The feature awards a Mythic Achievement to players who earn all standard achievements in a game. This reflects the broader competition between the two platforms to offer comparable features and maintain appeal to dedicated gamers.
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Microsoft has unveiled Mythic Achievements, a new feature for Xbox that functions as the equivalent of PlayStation's Platinum trophies. The feature is launching today through the Xbox Insider programme, with a wider rollout to all users expected in the coming months. Mythic Achievements are awarded to players who successfully unlock every standard achievement available in a particular game.
One of the feature's most notable characteristics is its retroactive nature. Games that players have already completed—stretching back to the Xbox 360 generation—will automatically receive Mythic Achievement status when the feature becomes available. This means that many existing players may find they have already accumulated a considerable collection of Mythic Achievements without needing to take any additional action. Microsoft describes the addition as addressing longstanding player demand, positioning it as one of the most frequently requested features from its user base.
To support the new achievement system, Xbox profiles will now display a dedicated Gaming tab that provides an overview of achievements earned, upcoming Gamerscore milestone badges to pursue, and a catalogue of completed games. Within individual game achievement lists, a progress bar positioned at the top indicates how close a player is to attaining Mythic status, and players can opt to focus exclusively on the remaining original achievements still to be unlocked. Mythic Achievements themselves are displayed with a distinctive decorative frame within a player's achievement history, making them visually prominent.
The announcement follows earlier indications from Xbox leadership about plans to introduce a platinum trophy alternative, and comes shortly after the feature unexpectedly surfaced in testing versions of the Xbox PC application, complete with its own distinctive audio notification upon unlocking. The reception from the gaming community has been predominantly positive, particularly amongst achievement enthusiasts who view the system as formal recognition for dedicating significant time to completing games comprehensively.
Where outlets differ
Source 1 emphasises technical implementation details and the feature's leak; Source 2 focuses more on community sentiment and social media reception
Source 1 provides specific references to CEO announcements and timing; Source 2 centres on the retroactive feature and player satisfaction
Source 2 adopts a casual, conversational tone whilst Source 1 maintains a more formal technical register
Source 2 explicitly mentions positive social media response to the announcement; Source 1 does not address community reception
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