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What’s the toughest choice you’ve made in an RPG?
The writer argues that the hardest role-playing game choices are personal dilemmas that make players care about the people involved, rather than abstract decisions about the fate of the world. They point to *Disco Elysium* and *The Witcher 3* as games where intimate choices can feel painful and consequential.
In *Disco Elysium*, discarding a card tied to protagonist Harry’s past means losing the chance to confront it, raising questions about avoidance and healing. In *The Witcher 3*, the writer could not choose between Yennefer and Triss, so Geralt ended up with neither; the article closes by inviting readers to share their own toughest RPG decisions.
In short
- Personal dilemmas can be more affecting than world-saving choices.
- A discarded card in *Disco Elysium* raises questions about facing the past.
- In *The Witcher 3*, indecision leaves Geralt alone.