Video games news, releases, esports and culture — all the biggest gaming stories in one place.
Path of Exile 2 devs want to solve missing archetypes with its Templar and Marauder classes, and it’ll help Druids too
Grinding Gear Games is developing the Templar and Marauder as the final two of Path of Exile 2’s promised 12 classes. Game director Jonathan Rogers says the Templar is intended to make a true spellsword possible, combining attacks and spells in a way the Druid has not yet achieved; work on that design could also benefit Druids.
The Marauder is expected to bring axes, with the developers looking for a distinctive feature for that weapon type. Rogers hopes both classes arrive by 2027, though they were originally planned for the game’s 1.0 launch. That launch is also set to include Acts Five and Six: Act Five is larger, while Act Six is more focused, with many bosses. The article also discusses the Conquerors of Wraeclast league mechanic, but the supplied text ends before giving further details.
In short
- Templar aims to deliver a genuine spellsword playstyle.
- The Marauder is expected to introduce axes.
- Both classes are hoped for by 2027.