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GTA 6 won’t run at 60fps on PS5 Pro, but Sony’s console still has an exclusive: ray-traced shadows
Rockstar has confirmed that GTA 6 will target 30 frames per second on both PS5 and Xbox Series X|S, including the more powerful PS5 Pro. The decision reflects the demands of rendering the game’s large, detailed world, and may disappoint players hoping for a smoother 60fps mode.
PS5 Pro owners will get improved image clarity through Sony’s PSSR upscaling and ray-traced shadows, which Rockstar says are exclusive to that console. The standard PS5 version also supports DualSense haptics, Tempest 3D Audio and improved loading times; Xbox Cloud Gaming will offer the game on Series X|S and Xbox One using Series S graphics settings.
In short
- GTA 6 targets 30fps on PS5 and Xbox Series X|S.
- PS5 Pro adds PSSR clarity and exclusive ray-traced shadows.
- Xbox Cloud Gaming uses Series S graphics settings, even on Xbox One.