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GTA 6 is targeting 30 fps and has ray-tracing support on PS5 Pro
Developing story first seen 17 minutes ago
Xbox Cloud Gaming will let players stream Grand Theft Auto 6 on Xbox One, extending access beyond the consoles that can run it natively. Rockstar also says the game is targeting 30 frames per second on PlayStation 5 and Xbox Series X/S at launch, reflecting its focus on maintaining the scale and visual detail of Leonida.
On PS5 Pro, GTA 6 will support Sony’s upscaling technology and ray-traced shadows, which Rockstar says will be available only on that console for now; the studio has not announced 40 or 60 fps support. It also lists DualSense haptics, spatial audio and improved loading on Sony consoles. Cloud streaming will use Xbox Series S graphics settings, and both console storefronts say GTA 6 is their most pre-ordered game ever.
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In short
- Xbox Cloud Gaming will bring GTA 6 streaming to Xbox One.
- Rockstar is targeting 30 fps on current-generation consoles.
- PS5 Pro gets ray-traced shadows and Sony upscaling.
How this story developed
- 13 minutes ago Rockstar says Grand Theft Auto 6 is targeting 30 frames per second on PlayStation 5 and Xbox Series X/S, aiming to preserve the scale and visual detail of its fictional state of Leonida.
- 17 minutes ago Xbox Cloud Gaming will let players stream Grand Theft Auto 6 on Xbox One, extending access beyond the consoles that can run it natively.