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GTA 6 is officially the “most pre-ordered game” in PlayStation and Xbox store history
Developing story first seen 4 hours ago
Sony and Microsoft have confirmed that Grand Theft Auto 6 has become the most pre-ordered game in the histories of the PlayStation Store and Microsoft Store. Their statements endorse a record first indicated by sales-tracking data, reflecting the exceptional demand ahead of the game’s launch next week.
Sensor Tower estimates GTA 6 has received 9.69 million pre-orders, worth nearly $942 million in revenue. About 7.23 million orders, or 75 per cent, are for PS5, compared with 2.46 million, or 25 per cent, for Xbox; the total exceeds Cyberpunk 2077’s more than 8 million pre-orders before its launch.
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In short
- Sony and Microsoft confirmed GTA 6’s store pre-order records.
- Sensor Tower estimates 9.69 million pre-orders so far.
- PlayStation accounts for about three quarters of orders.
How this story developed
- 40 minutes ago Sony and Microsoft have confirmed that Grand Theft Auto 6 is the most pre-ordered game in the histories of the PlayStation Store and Microsoft Store.
- 44 minutes ago Sony and Microsoft have confirmed that Grand Theft Auto 6 has become the most pre-ordered game in the histories of the PlayStation Store and Microsoft Store.
Explained simply
Grand Theft Auto is a series of open-world action games made by Rockstar Games, in which players explore fictional cities and follow stories involving crime and the police. GTA 6 is the next main game in the series, set in a fictional version of Florida, and is due for release on PlayStation 5 and Xbox Series consoles.
Players can pay for a game in advance through digital shops such as the PlayStation Store and Microsoft Store. A pre-order record gives an indication of demand before release, though it does not show how many people will ultimately buy or play the game.
The PlayStation Store serves Sony’s consoles, while Microsoft Store sales include Xbox. The reported figures put more pre-orders on PlayStation 5 than Xbox; the scale of demand matters to Rockstar and its parent company, Take-Two Interactive, as a measure of interest in one of the industry’s biggest releases.