Culture news and discussion on TalkFuse.
How to get the crude lockpick recipe in DREADMOOR, all lockpick types, and how to use them
In DREADMOOR, players can unlock the Crude Lockpick recipe by completing the “Catch a Mutant Fish” story quest, which becomes available after meeting Mad Nick on his island. Lockpicks are needed to open locked doors and treasure chests, making the recipe an important step for reaching more of the game’s settlements and loot.
The quest requires catching two Cryptmaw fish late at night, with at least 30 Line Strength; equipping Braided Line at the trading post meets that requirement. The Crude Lockpick costs one Rubber and one Metal Plate to craft, and players can carry up to 12, sharing inventory slots with First Aid Kits. To pick a lock, position the tool at the glowing sweet spot and hold D to turn it; forcing the lock breaks the tool. Iron and Master Lockpicks are also mentioned, but their recipe details are not yet available.
In short
- Complete Mad Nick’s fishing quest to get the Crude Lockpick recipe.
- Catch two Cryptmaw fish at night with at least 30 Line Strength.
- Find the glowing sweet spot and hold D to turn the lock.
Explained simply
DREADMOOR is a game in which players explore settlements and search for useful supplies, including items stored behind locked doors and in treasure chests. Lockpicks let players open these locks, so finding a way to make them can help with exploration and collecting loot.
Mad Nick is a character players meet on his island, where a story quest called “Catch a Mutant Fish” becomes available. Completing story quests can unlock new crafting recipes, which allow players to make equipment from materials they find or trade for.
The game has several lockpick types, including Crude, Iron and Master Lockpicks. Lockpicks can be used up when a player forces a lock, so knowing how the lock-picking system works and what the tools require can matter when managing limited supplies.