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WoW: Forever to add extra gold to high-level quests, since it turns out you don’t get extra cash at 60
WoW: Forever will add extra gold to some high-level quests, after developers found that level 60 quests did not convert unearned experience into gold. The change is intended to make completing those quests worthwhile while players level and after they reach 60, without encouraging them to save quests for a later payout.
The game will exclude quests that already offer valuable items, are repeatable or provide little reward because they are quick or easy. The article notes that the experience-to-gold conversion arrived in original WoW with Patch 1.10.0 on 28 March 2006, about 42 weeks before The Burning Crusade launched on 16 January 2007. The adjustment also forms part of efforts to manage WoW: Forever’s in-game economy and inflation.
In short
- Some high-level quests in WoW: Forever will pay more gold.
- The change aims to encourage players to complete quests as they level.
- The original conversion arrived nine months before The Burning Crusade.
Explained simply
World of Warcraft is an online role-playing game in which players complete quests, gain experience and earn gold. Reaching level 60 is a key milestone: characters can no longer gain levels through experience, but may still complete quests.
In the original game, Patch 1.10.0 introduced a system that paid gold in place of experience a level 60 character could no longer use. WoW: Forever is an ongoing version of the game, and its developers are adjusting quest rewards as part of efforts to manage its in-game economy and inflation.