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Blizzard knows World of Warcraft: Forever has a gold problem
Blizzard has changed World of Warcraft: Forever to give more gold to players completing high-level quests, responding to complaints that the game was too stingy. It has not restored the older system that converted experience points into gold at the level cap, saying that system encouraged players to save quests instead of completing them as they levelled.
Community lead Randy Jordan said Blizzard had not accounted for how few original WoW quests award raw gold: only 25 per cent. The patch now adds gold rewards to most quests at level 48 and above, excluding those that already offer valuable items, repeatable quests, or are especially quick or easy. Blizzard says the change is intended to encourage players to complete quests on the way to level 60 and afterwards.
In short
- Most quests from level 48 now award extra gold.
- Only 25 per cent of original WoW quests gave raw gold.
- Blizzard says XP-to-gold conversion will not return.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Adding gold to high-level quests addresses a practical gap: if only a quarter of original quests award raw gold, players may find progression too stingy. The targeted change can make completing quests worthwhile as players approach level 60, while excluding quests that already give valuable items or are unusually easy or repeatable.
The case against
Keeping the old experience-to-gold conversion could reward players who complete quests naturally, including those who reach the level cap with unfinished content. Blizzard’s concern is that the system encouraged players to save quests while levelling, distorting how they play; targeted rewards aim to improve quest income without reviving that incentive.