Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory

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Seoul-set MMO shooter Cinder City halves its RAM requirements, after initial specs listed 64GB of memory

Rock Paper Shotgun · 6 days ago

The upcoming MMO shooter Cinder City initially alarmed potential players with Steam system requirements demanding 64GB of RAM in its recommended tier—roughly double the standard for contemporary 3D titles. Publishers NC adjusted these figures within a single day, reducing the recommended RAM to 32GB whilst simultaneously raising the GPU requirement.

Though the revised specifications prove more conventional, they still appear to be interim placeholders, given the incongruous mismatch between the 32GB minimum threshold and the older RTX 2060 GPU specification. Whilst a handful of demanding titles like Microsoft Flight Simulator 2024 and Escape from Tarkov do require substantial memory, the broader industry has seen developers dial back specifications in response to current component scarcity. Cinder City distinguishes itself as a rarity—a major shooter set in Seoul—though early impressions of its gunplay mechanics remain uncertain.

  • Cinder City reduced recommended RAM specs from 64GB to 32GB after one day on Steam
  • Remaining specs appear to be preliminary placeholders; few modern games demand such high memory
  • The Korea-set MMO offers an underutilised setting but receives mixed initial gameplay impressions

Americas Gaming World

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