Blizzard spared from current Xbox cuts but faces 2027 layoff wave
Microsoft's Xbox division is undertaking a significant restructuring effort, with Blizzard initially named as a studio facing 'reductions' and investment shifts despite Microsoft's $68.7 billion acquisition of the developer. However, multiple sources indicate Blizzard has escaped the current layoff round, supported by a statement from Blizzard President Johanna Faires and reporting from Windows Central citing anonymous sources confirming the studio's reprieve.
Union member Benjamin Wagner noted that no unionised employees at Blizzard were affected by the current cuts, suggesting the company may have avoided severance actions for protected workers. Nevertheless, Xbox remains in the midst of broader staffing reductions, with plans for an additional 1,600-person layoff wave scheduled for 2027, meaning Blizzard's current safety from the cuts does not guarantee future protection from further restructuring efforts.
- Blizzard appears to have avoided immediate layoffs despite being explicitly targeted in Microsoft's Xbox restructuring initiative
- A second wave of approximately 1,600 layoffs is planned for 2027, creating ongoing uncertainty for industry staff
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Originally published by PC Gamer as “It looks like Blizzard’s escaped Xbox’s grim reset scythe for now, though there’s still time to be caught in the second 1600-strong layoff wave coming 2027”.