10 Greatest Examples of Video Games as Art

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10 Greatest Examples of Video Games as Art

Collider · 3 hours ago

This Collider feature by Dawson Nyffenegger rounds up ten titles it considers the finest examples of the "video games as art" movement, in which developers treat their games as an art form with carefully crafted visuals and an emotional or philosophical message. The piece argues the approach spans genres and includes both indie and AAA productions, offering recommendations for players seeking games with something meaningful to say.

The listed examples each pair a distinctive visual style with a strong emotional theme:

– **Shelter (2013)** — A near-wordless indie game with a scrapbook-like art style in which a mother badger must guide her five cubs to safety, noted for its devastating, unavoidable ending.
– **Machinarium (2009)** — A hand-drawn, dieselpunk point-and-click adventure about a downtrodden robot, Josef, foiling a coup and championing community and selflessness.
– **11-11: Memories Retold (2018)** — An Impressionist-styled WWI story from Aardman Animations, following an unlikely friendship between a Canadian photographer (Elijah Wood) and a German engineer (Sebastian Koch).
– **Concrete Genie (2019)** — A family-friendly game where a lonely boy uses a magic paintbrush to restore colour and hope to a town, letting players create their own art.
– **Brothers: A Tale of Two Sons (2013)** — A roughly three-hour game directed by Josef Fares in which one player controls two brothers at once.
– *(The article continues with further entries beyond this excerpt.)*

  • Collider lists ten games celebrated as genuine works of art.
  • Picks span indie and AAA titles across many genres.
  • Each entry blends striking visuals with strong emotional themes.

Americas Art Culture Entertainment Gaming World

Read the full article at the source →