15 minutes of Black Myth: Zhong Kui gameplay footage provide our first proper look at Wukong’s successor yet
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Chinese developer Game Science has released 15 minutes of gameplay footage for Black Myth: Zhong Kui, the sequel to its hit action title Black Myth: Wukong, offering the clearest look yet at the game's combat and protagonist. The footage suggests a shift in design emphasis, with more regular enemy encounters populating the world rather than the largely boss-centric structure of its predecessor, alongside detailed animations featuring weapon clashes reminiscent of the martial arts-focused Phantom Blade Zero.
The highlight of the video is a lengthy battle roughly halfway through against a large, moth-like humanoid boss covered in barnacles and scales, during which the player character summons and later takes direct control of a warrior companion. Game Science has said it aims to preserve what players loved about Wukong while tailoring the sequel to its new protagonist, though it stressed the game remains an experimental work in progress that may change before release. Zhong Kui was first revealed roughly a year ago at Gamescom Opening Night Live 2025, and this update arrives just ahead of this year's Gamescom; the title is in development for PC and unspecified "major consoles" but has no confirmed release date.
- Game Science shows 15 minutes of Black Myth: Zhong Kui gameplay
- Footage reveals more regular combat and a moth-like boss fight
- Sequel to Black Myth: Wukong remains in development, no release date yet
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Chinese studio Game Science shot to fame with Black Myth: Wukong, an action game based on the classic Chinese novel Journey to the West, which became one of the best-selling titles of 2024. Zhong Kui is its follow-up, centred on a different figure from Chinese mythology, a deity traditionally associated with vanquishing ghosts and demons, rather than being a direct continuation of Wukong's story.
The game was first announced roughly a year ago at Gamescom, a major annual video games trade show in Germany, and remains without a confirmed release date. It is being developed for PC and consoles, though specific platforms have not been named, and Game Science has been cautious to describe it as an early, evolving project rather than a finished product.
The wider significance lies in how a hugely popular studio follows up a breakout hit: fans and industry watchers are keen to see whether Zhong Kui will refine or depart from the combat style and structure that made Wukong so successful, particularly given China's growing presence in big-budget video game development.
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