“20 players is the sweet spot”: Guild Wars 3’s action game combat is a first for MMOs, but it doesn’t work at traditional raid scale
At Gamescom, Arenanet showed off Guild Wars 3, revealing that its signature action-combat system—featuring wall-running, gliding and momentum-based attacks—only works properly with groups of around 20 players, rather than the larger raid sizes typical of traditional MMOs. This matters because it marks a significant departure from genre conventions: rather than the taskbar-and-cooldown combat familiar from…