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8 new Final Fantasy 7 Revelation features that make this RPG Square Enix’s most ambitious to date
The article presents *Final Fantasy 7 Revelation* as the ambitious conclusion to Square Enix’s remake trilogy, with new systems intended to make it a distinct RPG rather than a simple continuation of *Rebirth*. It says the game expands the world and gives players more freedom to explore, while making companions and party members more involved.
The article says the game is expected to be up to 200GB and adds locations including Mideel and Wutai. Players can fly the Highwind over locations and parachute down in real time; chocobo Piko can level up and fight; and Cid and Vincent become playable both in combat and during exploration. The supplied article text ends partway through its feature list, so it does not include details of all eight features.
In short
- The trilogy finale is designed as a distinct, expansive RPG.
- The Highwind enables real-time flight and parachute landings.
- Piko, Cid and Vincent gain larger gameplay roles.