Blizzard ends new hero and map additions for Overwatch Stadium
Developed over time first seen 2 months ago
Blizzard has confirmed it will stop introducing new heroes and maps to Stadium, the MOBA-inspired mode it added to Overwatch, roughly a year after the mode's debut. The decision marks a notable shift for a mode that had been positioned as an ongoing expansion of Overwatch's content beyond its core hero-shooter format, and it raises questions about how much further support the mode will receive going forward.
Full details of Blizzard's reasoning were not available in the source material provided, but the move effectively caps Stadium's roster and map pool at their current size rather than continuing to grow them as originally planned when the mode launched about a year ago.
- Blizzard halts new heroes and maps for Overwatch's Stadium mode
- Change comes roughly a year after Stadium's launch
- Stadium's content pool will no longer expand as planned
New here? Start with this
Overwatch is a team-based shooting game made by Blizzard, in which players choose from a large cast of heroes with different weapons and abilities. Its regular matches are played on maps with objectives such as escorting a payload or capturing points.
Stadium is a separate Overwatch mode designed with ideas from multiplayer online battle arena games, or MOBAs. It uses the same heroes but adds longer matches, rounds and opportunities to improve a character during a game, creating a different style of play from the main mode.
Blizzard is the company responsible for Overwatch and decides which heroes, maps and modes receive new content. New heroes and maps can change how a game is played, so limits on additions to Stadium help define its future role within Overwatch.
More coverage
Read the full article at the source →
Originally published by PC Gamer as “A year after its debut, Blizzard is done adding new heroes and maps to Overwatch’s MOBA-inspired Stadium mode”.