‘Ace Archer Nijo-jo Castle’ walkthrough in Onimusha Way of the Sword

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‘Ace Archer Nijo-jo Castle’ walkthrough in Onimusha Way of the Sword

Polygon · 2 hours ago

Polygon has published a walkthrough for the "Ace Archer: Nijo-jo Castle" side story in Onimusha: Way of the Sword, guiding players through the task of hunting down five flying Kubi Akari genma hidden around the castle. The mission is triggered by a man near the Gojo Street – West Spirit Mirror, who asks protagonist Musashi to use his special bow to eliminate the creatures that have appeared at Nijo-jo Castle. The guide is useful because the targets, though marked with notebook icons on the map, are often positioned outside easily explorable areas, making them tricky to spot and shoot without precise positioning.

The walkthrough details the exact vantage points needed to see and hit each of the five Kubi Akari, starting from the Nijo-jo Castle Entrance Spirit Mirror in the south. It covers spotting the first two near a bridge (one visible from the street, one hidden underneath), a third seen by climbing a ladder to look west, a fourth found by climbing onto a rooftop, and a fifth accessed via a ladder near the Nue Pond Spirit Mirror to the north. Each location requires the player to stand at a specific star-marked spot to get a clear shot at the target.

  • Polygon guide locates all five Kubi Akari in Onimusha's Nijo-jo Castle mission.
  • Targets are flying genma hidden outside normal explorable map areas.
  • Guide gives exact vantage points, from bridges to rooftops, to shoot each one.

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The rebooted Onimusha series, Onimusha: Way of the Sword, follows swordsman Musashi as he battles demonic creatures called genma across feudal Japan-inspired settings. Alongside the main story, the game includes optional side missions that reward players with extra loot or lore, one of which takes place at Nijo-jo Castle and involves tracking down a set of flying enemies with a bow.

Because these side missions can be fiddly to complete without guidance, gaming outlets such as Polygon regularly publish step-by-step walkthroughs to help players find hidden enemies, reach awkward vantage points, and finish objectives efficiently. This kind of guide content is a routine part of games journalism rather than a news event in itself, aimed at players who are stuck or want to avoid wasted time.

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