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After a year and a half of rigorous testing, Path of Exile 2 devs finally convinced Nvidia to fix a driver bug by sending it an entire PC
Grinding Gear Games, the developer of Path of Exile 2, says Nvidia has fixed a long-running driver problem after the studio spent about 18 months investigating it and ultimately sent Nvidia a complete PC that reliably reproduced the fault. The issue caused severe pauses during extended DirectX 12 play, disrupting players and sometimes forcing recovery from a graphics-driver crash; the fix matters because it places responsibility in the driver rather than the game itself.
According to the report, Nvidia had struggled to reproduce the problem from conventional bug reports, despite extensive testing by the studio. Once it received the affected system, Nvidia identified the underlying shader-buffer issue and issued a GeForce hotfix, version 610.82, which specifically addresses intermittent long pauses in Path of Exile 2 under DX12; the change is expected to reach a normal driver release later.
In short
- Nvidia fixed a Path of Exile 2 DX12 driver bug.
- Developers sent Nvidia a PC to reproduce it.
- The fix arrived after roughly 18 months.
Explained simply
Path of Exile 2 is an action role-playing game made by New Zealand studio Grinding Gear Games. Players explore its world and fight enemies, with the game relying on graphics drivers to help a computer display what is happening.
Nvidia makes GeForce graphics cards and the drivers that let them work with games. When a driver problem causes freezes or crashes, it can be difficult to tell whether the fault lies in the game or in the driver.
The issue matters to players who use DirectX 12, a system that helps games communicate with graphics hardware. Fixes to drivers can improve how games run without requiring changes to the game itself.