After the debacle of Cyberpunk 2077, CD Projekt says The Witcher 4 is already running on PC and consoles, promises ‘it’s going to run’ on all target platforms
CD Projekt Red has said that The Witcher 4 is already running on PC and consoles, seeking to reassure players after the troubled launch of Cyberpunk 2077 in 2020, which was plagued by severe performance issues on last-generation consoles. The studio's comments are an attempt to signal that it has learned from that experience and is prioritising stable performance across all planned platforms this time around.
The article's full detail was not accessible beyond the headline, but the core message from CD Projekt is a promise that The Witcher 4 "is going to run" on every platform it targets, with development said to already be underway simultaneously on PC and console hardware. This contrasts with Cyberpunk 2077's approach, where console versions reportedly lagged behind and shipped in a poor state, prompting temporary removal from the PlayStation Store and lasting reputational damage for the studio.
- CD Projekt says The Witcher 4 runs on PC and consoles already
- Comments aim to reassure fans after Cyberpunk 2077's rocky launch
- Studio promises stable performance across all target platforms
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CD Projekt Red is a Polish games studio best known for The Witcher series and Cyberpunk 2077. The Witcher games are role-playing adventures set in a fantasy world, while Cyberpunk 2077 takes place in a futuristic city.
Cyberpunk 2077 launched in 2020 with serious performance problems, particularly on older consoles, and was temporarily removed from the PlayStation Store. The launch led to criticism of the studio and raised questions about how well its games work across different hardware.
The Witcher 4 is the next planned game in the series, and PC and console players will want to know which systems it will support and how reliably it will run. CD Projekt Red’s past experience with Cyberpunk 2077 helps explain why performance across platforms is a focus for the studio.
Both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
CD Projekt’s assurance may be a reasonable sign that it is testing The Witcher 4 across its intended hardware early, which could help it identify performance problems before release. Given the damage caused by Cyberpunk 2077’s launch, prioritising stability across platforms is important to players and could show the studio has learned from that experience.
The case against
The statement is a promise, not evidence that the finished game will perform well on every target platform. Cyberpunk 2077’s troubled console launch gives players reason to wait for independent testing and clear performance details before trusting assurances, especially if the studio has not explained how it will handle the technical demands of different hardware.