“Arkane was about to go under” before it committed to Dishonored, former lead says: “We had 4 months of money left”

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“Arkane was about to go under” before it committed to Dishonored, former lead says: “We had 4 months of money left”

GamesRadar+ · 4 hours ago

A former lead at Arkane Studios has revealed that the developer was on the brink of collapse before it committed to making Dishonored, the stealth-action game that would go on to become one of the studio's defining franchises. The revelation underscores how precarious the situation was for the now-celebrated studio, which has since produced acclaimed titles such as Prey and Deathloop, and highlights how close the immersive-sim pioneer came to disappearing entirely before finding its breakthrough hit.

According to the former lead, Arkane had only around four months of money left before securing the deal to make Dishonored, a stark illustration of the financial pressure facing the studio at the time. Dishonored, released in 2012, went on to become a critical and commercial success, establishing Arkane's reputation for atmospheric, choice-driven immersive sims and setting the stage for its subsequent projects, including sequels and further acclaimed releases before the studio's recent troubles under Microsoft/Bethesda ownership.

  • Arkane nearly collapsed before committing to Dishonored, ex-lead reveals
  • Studio reportedly had just four months of funding left
  • Dishonored's success proved a turning point for the developer

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