As Bethesda boss Todd Howard praises Elder Scrolls 6 and Fallout 5’s “incredible” tech team, fans aren’t convinced Creation Engine 3 is a good idea: “Gonna release in an absolute buggy mess”

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As Bethesda boss Todd Howard praises Elder Scrolls 6 and Fallout 5’s “incredible” tech team, fans aren’t convinced Creation Engine 3 is a good idea: “Gonna release in an absolute buggy mess”

GamesRadar+ · 16 hours ago

Bethesda has confirmed that The Elder Scrolls 6 and Fallout 5 will utilise Creation Engine 3, a refined version of the company's proprietary technology platform developed since Starfield's launch. Todd Howard has defended the decision, pointing out that the upgraded engine enables development on multiple projects concurrently whilst supporting the increasingly ambitious creative visions of the studio's design teams.

The announcement has attracted mixed responses from the gaming community. Whilst Bethesda frames the engine choice as a significant technical upgrade, some players have questioned the decision based on the platform's historical performance issues, expressing concerns that both new releases could launch with substantial technical problems.

  • Bethesda confirms Creation Engine 3 will power both The Elder Scrolls 6 and Fallout 5
  • Todd Howard defends the engine as upgraded and capable of managing multiple simultaneous projects
  • Players express doubt about the choice, citing prior technical troubles and fearing launch day problems

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