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At 117GB, Final Fantasy 14 is about to be the biggest game on Switch 2, beating Square Enix’s previous monster RPG Final Fantasy 7 Rebirth
Final Fantasy 14 Online is set to become the largest game available on Nintendo Switch 2, with its file size confirmed at 117GB, surpassing Final Fantasy 7 Rebirth as Square Enix's biggest release on the console. The MMORPG is being ported to Switch 2 as part of a wider push to bring the long-running online game to new platforms, allowing console players to join its established community, though the huge install size highlights the scale of content built up across its multiple expansions.
The 117GB figure reflects the sheer amount of content accumulated since Final Fantasy 14's 2013 relaunch, including numerous expansions, storylines and updates, and edges past Final Fantasy 7 Rebirth's previous record as the platform's largest title. The size raises practical considerations for Switch 2 owners, particularly around storage space given the console's built-in memory, likely pushing many players towards microSD Express cards or external storage to accommodate the download alongside other games.
In short
- Final Fantasy 14 will be Switch 2's biggest game at 117GB
- It overtakes Final Fantasy 7 Rebirth's previous size record
- Large download size may strain Switch 2 storage capacity
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Final Fantasy 14's port to Switch 2 represents a significant opportunity to bring one of gaming's most acclaimed MMOs to console players who lack alternative access to the service. The 117GB reflects the substantial content built over a decade; dedicated players willing to invest in storage will find genuine value in joining an established community. Expanding accessibility to excellent games across multiple platforms ultimately enriches the gaming ecosystem.
The case against
A 117GB installation on a console with limited built-in storage presents genuine practical barriers to entry, requiring most players to purchase additional hardware before playing. This raises legitimate questions about whether an online multiplayer game designed for traditional platforms is truly optimised for portable handheld play, or whether the port prioritises platform expansion over user experience. Storage constraints that force meaningful trade-offs between FF14 and other games fundamentally undermine the console's appeal as a versatile device.
Explained simply
Final Fantasy 14 is a long-running online multiplayer game developed by Japanese company Square Enix, where thousands of players interact in the same virtual world together. Since its successful relaunch in 2013, the game has built a substantial community on PC and PlayStation consoles through numerous expansions and regular updates that have added years of additional story content.
Storage space is a practical constraint for console games because large files occupy significant room on a console's internal memory, requiring players to purchase additional storage devices to fit multiple games alongside other titles. Final Fantasy 14's substantial file size reflects the vast amount of content built up across multiple expansion packs and regular updates over more than a decade of operation.
Square Enix is bringing Final Fantasy 14 to Nintendo's new Switch 2 console as part of a broader trend of adapting major online games to new platforms, allowing console players to join an existing community rather than starting a separate version. This means players across different consoles can play together in the same world instead of being divided by their hardware.
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