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Baldur’s Gate 3 boss praises the RPG’s most brutal run yet, as 2 players ruin their game to stuff every NPC inside a single crate: “We should’ve made that an achievement”
Larian Studios boss Swen Vincke has praised two Baldur's Gate 3 players for what he called one of the RPG's most brutal playthroughs, after the pair found a way to cram every NPC in the game into a single storage crate. The stunt effectively broke their save, but it has been held up as an impressive feat of dedication within the game's large and inventive modding and speedrunning community, highlighting just how far players continue to push the boundaries of Larian's open-ended RPG more than two years after release.
The feat involved systematically relocating every non-player character into one container, a process that leaves the game in an unplayable state but showcases the sheer scale of manipulation possible within Baldur's Gate 3's systems. Vincke reportedly joked that Larian "should've made that an achievement," reflecting the studio's good-humoured attitude towards players who exploit or stress-test its game in unexpected ways.
In short
- Two players crammed every Baldur's Gate 3 NPC into one crate
- The feat "ruined" their playthrough but impressed fans
- Larian boss Swen Vincke praised the stunt publicly
Explained simply
Baldur's Gate 3 is a video game where players explore a fantasy world and make choices that shape how the story unfolds. It has gained a large following because it gives players unusual freedom in how they approach challenges.
Two players recently discovered they could collect almost every character in the game and squeeze them into a single storage box. Their game became unplayable as a result, but the feat showcases how creative and determined players have become at testing the game's systems.
The game's community is known for attempting unconventional ways to play and pushing the boundaries of what the game allows. The developer's openness to this creativity helps explain the game's enduring appeal, even more than two years after its release.