Battlefield 6’s newest and largest map is good, but I worry it will end up being nothing more than a curiosity

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Battlefield 6’s newest and largest map is good, but I worry it will end up being nothing more than a curiosity

Eurogamer · 18 hours ago

A Eurogamer preview of Battlefield 6's Season 4 update previews Tsuru Reef, the game's largest map to date, set to launch the following day. The writer, having spent three hours testing all nine capture points ahead of release, praises the map's ambitious scale and its ability to accommodate ground, air and naval combat, but expresses concern that its sheer size may make it a rarely played novelty rather than a regular favourite among the wider map roster.

The map was built following the popularity of Season 3's large Golmud remake, aiming to be Battlefield Studios' definitive showcase of the series' scale, with almost every ground, air and water vehicle available, some unlocking later in matches or after capturing specific points. Aircraft and boats benefit most from the extra space, with jets able to hunt from a distance, each team starting with two transport helicopters, and the return of BF4-style server-synced waves for naval combat, though the writer notes the novelty of boat combat wore off faster than expected.

  • Battlefield 6's biggest-ever map, Tsuru Reef, launches with Season 4
  • Nine capture points support ground, air and naval combat at scale
  • Reviewer praises its ambition but fears it may be rarely played

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