Best Karmas to use in DragonSword: Awakening
This guide from Destructoid outlines the best general-purpose Karmas to equip in the mobile RPG DragonSword: Awakening, helping players optimise their heroes' builds. Karmas are equippable buffs that alter a character's playstyle, and while hero-specific Karmas are typically superior when paired with their matching character, they are harder to unlock, making strong general Karmas useful fallback options for any team composition.
The guide recommends "So good it's to die for" (Poison, +12% Poison damage) as a versatile top pick, alongside element-specific options such as "A Flash of Invention" and "The Agent of Divine Punishment" for Thunderbolt/shock teams, "Rock-Splitting Ice" for Frostbite teams, and "Destruction is the Mother of Creation" for Break-focused attacks. Other notable choices include "I'll knock you out myself" for stun-reliant characters like Theresia, "Fangs lurking in the thickest" for Bleed teams, "The Wind Blows Again" for Airborne teams, and "The burning taste of fire" for sustained Blaze damage — most offering roughly 5-12% stat boosts tailored to specific playstyles.
– General Karmas suit any hero; exclusive Karmas are stronger but harder to unlock
– "So good it's to die for" (Poison) is rated the standout all-round choice
– Other top picks are tailored to Thunderbolt, Frostbite, Break, Bleed, Air and Fire teams
- Guide ranks best general Karmas for DragonSword: Awakening heroes
- Each Karma boosts a specific damage type or playstyle
- Exclusive hero Karmas are stronger but harder to unlock