Blizzard caves to Diablo 4 players, increases Prime Evil Splinter stack size by 9900%
Blizzard has raised the maximum stack size for Prime Evil Splinters in Diablo 4 from 10 to 1,000, a 9,900% increase. The change responds to player complaints that the previous limit made it awkward to collect and hold the crafting material.
Splinters are used to summon the endgame boss Duriel, and players can gather them faster than the old cap allowed. The increase means they can store more before needing to use them, easing inventory management and making it simpler to prepare for repeated boss fights.
In short
- Splinter stack limit rose from 10 to 1,000.
- The change follows player complaints.
- Splinters are used to summon Duriel.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Raising the cap addresses a practical frustration: players can gather Splinters faster than they can use them, so a limit of 10 could force needless inventory management and interrupt play. A larger stack lets players save materials for repeated boss fights and makes collecting them feel less cumbersome.
The case against
A low cap may encourage players to use their materials regularly and keep the game’s inventory and progression systems meaningful. Raising it to 1,000 could remove that intended constraint and make resource management less engaging, while also signalling that complaints can prompt changes to game systems before their wider effects are clear.