Boxing Legend Chris John Joins Silver Media Group for Animated Series ‘Dragon’s Dojo’ (EXCLUSIVE)
Singapore's Silver Media Group has signed a memorandum of understanding with Indonesian boxing legend Chris John to develop "Dragon's Dojo," a mobile-first, vertically formatted animated series inspired by Indonesian folklore. The project launches the ASERYA Asian Mythology Franchise, an interconnected universe intended to bring lesser-known Asian legends and mythical figures to a global audience across animation, comics, games and merchandise.
The series is being co-produced by Silver Media Group, Chris John, Indonesian TV executive Harun Kurniawan and Koollab Studios. It follows ancient creatures resurfacing in the modern world, with Chris John voicing an animated version of himself as head instructor at a martial arts academy for young people facing hardship; as Indonesian mythological threats emerge, he and his students must confront both external monsters and personal struggles. Silver Media Group CEO Chan Gin Kai said the aim is to build an interconnected universe celebrating Asian heritage, while Chris John and Kurniawan framed the show as blending discipline and life lessons from boxing with Indonesia's cultural legacy.
- Chris John joins animated series "Dragon's Dojo" via MOU with Silver Media Group
- Show launches ASERYA franchise based on Asian mythology and folklore
- Chris John voices himself as a martial arts mentor to young students
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Boxing has long been one of Indonesia's most followed sports, and Chris John, a former world featherweight champion, is one of its best-known figures. He is now lending his name and likeness to a new animated project, moving from the ring into entertainment production, in partnership with Silver Media Group, a Singapore-based media company.
The show in question, "Dragon's Dojo," is designed for mobile viewing and draws on Indonesian folklore, part of a wider push, called the ASERYA Asian Mythology Franchise, to introduce lesser-known Asian myths and legendary figures to international audiences through animation, comics and games. Several partners are involved in bringing it to screen, including Indonesian television executive Harun Kurniawan and animation studio Koollab Studios.
The project reflects a broader trend of Asian media companies developing homegrown mythology and folklore into franchises aimed at global markets, often using athletes or other public figures to help attract attention and audiences.