Burnout Revenge Is Actually the Best One

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Burnout Revenge Is Actually the Best One

IGN · 4 hours ago

In an opinion piece for IGN, writer Simon Cardy argues that Burnout Revenge, not the more widely praised Burnout 3: Takedown, is the best entry in Criterion's racing series. Revisiting the 2005 game roughly 21 years after release, Cardy finds it holds up remarkably well, particularly praising its Crash mode and the addition of "traffic checking" as innovations that set it apart from its predecessor and from later racing games.

Cardy highlights Crash mode as the series' standout feature, offering short, replayable bursts of destruction that rewarded learning traffic patterns and vehicle behaviour, comparing its variety favourably to the later Forza Horizon series. He also credits Revenge's traffic-checking mechanic, which let players ram same-direction traffic to refill their boost meter, for making the game's traditional races feel more thrilling than Burnout 3's. The piece is framed as a personal reflection rather than a formal ranking, with Cardy noting that rivals such as Dangerous Driving and Dangerous Golf never quite recaptured what Revenge achieved.

  • Writer argues Burnout Revenge beats Burnout 3 as the best entry
  • Praises Crash mode's variety and Revenge's traffic-checking boost mechanic
  • Piece reflects on the 2005 game roughly 21 years after release

Gaming

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