Burying EA, Gears of War: E-Day devs say there’s no “pride and accomplishment” grind, just “old-school” unlocks from playing the game
Developers of Gears of War: E-Day have said the game will use “old-school” progression, with unlockable content earned by playing rather than through a deliberately lengthy grind. The comments matter because they directly address player concerns about monetisation and time-consuming progression systems in modern games.
The developers contrasted their approach with the controversial “pride and accomplishment” phrase associated with EA’s Star Wars Battlefront II progression system. No specific unlocks, release date or further implementation details were provided in the article text supplied.
- Gears of War: E-Day promises play-earned unlocks.
- Developers reject deliberately slow progression grinds.
- Details of the unlock system remain limited.