Clair Obscur developers see Sony’s no-disk announcement as ‘a sad decision’, because they ‘like to go outside, buy a game, and come back home with it’
Developers of Clair Obscur: Expedition 33 have criticised Sony’s reported decision to move away from disc-based games, describing it as “sad”. They argue that physical releases still matter because buying a game in a shop is a valued part of the experience.
The developers’ comments reflect wider concerns about ownership and choice as games become increasingly digital-only. The article presents their view that players should retain the option to purchase and take home a physical copy.
- Clair Obscur developers oppose Sony’s reported no-disc move.
- They value buying physical games in shops.
- The debate centres on player choice and ownership.