Cliff Bleszinski says ego played a role in LawBreakers’ failure: ‘People are loyal to the game, but they’re not necessarily loyal to the person’
I wasn't able to get the actual article text — the content provided is only PC Gamer's site navigation and subscription boilerplate, and I don't have permission to fetch the page directly. The only real information available is the headline itself: Cliff Bleszinski has said ego was a factor in the failure of his 2017 shooter LawBreakers, and that "people are loyal to the game, but they're not necessarily loyal to the person."
I don't want to invent quotes or details that aren't in front of me, since that would misrepresent what he actually said. Could you paste the full article body text, or grant WebFetch permission so I can retrieve it properly? Either way, I'll produce the summary in the exact format requested once I have real content to work from.