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Control Resonant’s story will take around 30 hours, Remedy says, with completionists looking at 50-hour runs
Remedy has revealed how long Control Resonant will take to complete, alongside new details on the game's combat design. Speaking to TechRadar, lead gameplay designer Sergey Mohov said the main story will take around 30 hours, with players aiming for full completion looking at roughly 50 hours, giving fans a clearer sense of the scope of Remedy's sequel to Control.
Mohov said the original Control remains the team's key reference point, alongside influences such as Devil May Cry 2 and 3 and PlatinumGames titles, as the studio aimed to keep the sequel "spiritually and experientially similar" to the first game while introducing a more melee-focused, aggressive combat style. This matches earlier hands-on impressions describing dashes, double-jumps and lengthy aerial combos. Control Resonant launches on 24th September for PS5, Xbox Series X/S and PC via Steam and the Epic Games Store.
In short
- Control Resonant's story takes about 30 hours to complete
- Full completion runs to roughly 50 hours
- Combat draws on Devil May Cry and PlatinumGames influences
- Game releases 24th September on PS5, Xbox Series X/S and PC
Explained simply
Control Resonant is a sequel to Remedy’s Control, an action game set in a mysterious government agency where unusual forces disrupt everyday reality. The agency’s headquarters, known as the Oldest House, shifts and changes, and players uncover its secrets while fighting hostile beings.
Remedy is the Finnish studio behind both games. Lead gameplay designer Sergey Mohov has described the first Control as the sequel’s main reference point, while the new game places greater emphasis on close-range combat. Its combat draws on action games such as Devil May Cry and titles from PlatinumGames.
The sequel continues a story and setting that attracted players to the original, while changing how they fight. Its reported length gives players an idea of the commitment involved, from following the main story to exploring enough of the game for full completion.