Cyberpunk 2 might include multiplayer after CD Projekt Red scrapped the feature in Cyberpunk 2077
A CD Projekt Red job listing for a lead quest programmer on the Cyberpunk sequel asks for familiarity with multiplayer network architecture and synchronising quests across clients. This suggests the studio is exploring online features, but it does not confirm that the game will include co-op or other multiplayer modes.
Cyberpunk 2077 was once planned to get a separate multiplayer release, but CD Projekt Red shelved the idea to focus on stabilising the main game. The studio has previously said it wants to build online technology for future games, and in 2024 its CEO said multiplayer was being considered for the sequel during early concept work. The new sequel remains in development, with few other details public.
In short
- A job listing points to multiplayer being explored for the Cyberpunk sequel.
- The listing does not confirm online modes will be included.
- CD Projekt Red previously shelved Cyberpunk 2077’s multiplayer plans.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Multiplayer could make the sequel’s world more social and give players new ways to explore Night City together, while extending the game’s life beyond a single-player campaign. The job listing and the studio’s earlier comments suggest online features are being considered, and designing for them early could help integrate them more smoothly than adding them later.
The case against
A single-player focus could let the studio concentrate its resources on the story, character choices and world-building that define the series, rather than taking on the extra technical and design demands of online play. The listing does not confirm a multiplayer mode, and the previous plan for a separate Cyberpunk 2077 multiplayer release was shelved; keeping the sequel focused could reduce the risk of stretching development across too many priorities.
Cybersecurity Entertainment Gaming Technology