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Cyberpunk 2077 has finally made me the corpo baddie of my dreams, even if this RPG makes me think hard about being selfish
A GamesRadar+ writer reflects on their experience playing Cyberpunk 2077 as a ruthless "corpo" character, describing how the RPG has finally let them fully embrace a selfish, corporate-villain playstyle they had long wanted to try. The piece is a first-person opinion feature exploring how the game's choices and consequences prompt genuine reflection on the morality of prioritising personal gain over other characters' wellbeing.
The article centres on the writer's personal playthrough rather than news or updates about the game itself, focusing on how Cyderpunk 2077's narrative design rewards or complicates ruthless decision-making. Specific plot details, character names and concrete examples from the writer's experience were not available in the retrieved article text.
In short
- Writer explores playing Cyberpunk 2077 as a selfish "corpo" villain.
- Piece reflects on the moral weight of ruthless in-game choices.
- An opinion/experience piece rather than a news update.
Explained simply
Cyberpunk 2077 is a video game where players take on the role of a character navigating a dystopian future city. As you progress through the story, you make choices that determine how events unfold and how other characters respond to your actions.
In Cyberpunk 2077, players can choose different character backgrounds and playstyles. One option is to play as a "corpo" – a ruthless corporate operative who prioritises personal power and wealth regardless of the harm their choices cause to others.
This article is a personal reflection on fully embracing that ruthless approach within the game. The writer explores how the game rewards self-serving choices whilst simultaneously prompting reflection on their moral consequences.
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