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D&D is getting World of Warcraft and Star Wars crossovers
Wizards of the Coast has announced Dungeons & Dragons crossovers with World of Warcraft and Star Wars under a new “D&D Universes Beyond” initiative. The move expands D&D into major external franchises, following the commercially successful Universes Beyond strategy used for Magic: The Gathering.
The World of Warcraft sourcebook, set in Azeroth, will launch on 17 November and is based on the revised fifth-edition Player’s Handbook. It includes rules for all 13 World of Warcraft classes, 11 themed player species, six subclasses, plus new spells, items and professions; a Star Wars collaboration set in the Rebellion era is planned for 2027, though few details have been released.
In short
- D&D will receive World of Warcraft and Star Wars crossover books.
- The World of Warcraft sourcebook launches on 17 November.
- Star Wars content is expected sometime in 2027.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Crossovers can bring new players into D&D and give existing fans well-supported ways to explore settings they already love. If the books offer distinctive, usable rules while preserving D&D’s flexibility, they can enrich the game and help fund more ambitious products.
The case against
Making major franchises a prominent part of D&D could shift attention from its own settings and make the game feel more like a vehicle for licensed brands. Fans may also worry that crossover books prioritise commercial appeal over depth, or that their rules and lore will not fit naturally into a campaign.
Explained simply
Dungeons & Dragons, often called D&D, is a tabletop role-playing game in which players create characters and take part in adventures guided by a game organiser. Its rules help players decide what their characters can do, while the group builds a story together.
World of Warcraft is an online role-playing game set in the fantasy world of Azeroth, where players explore, fight and develop characters. Star Wars is a science-fiction franchise set in a galaxy shaped by conflict between the Empire and those resisting its rule.
Wizards of the Coast publishes D&D and also runs a similar crossover programme for its card game Magic: The Gathering. Bringing outside fictional worlds into D&D gives players rules and material for adventures in settings they may already know, while extending the game into established franchises.
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