Double Fine lays off a third of workforce after Microsoft split
Developing story first seen 2 hours ago
Double Fine, the studio behind Psychonauts and Brütal Legend, has laid off around a third of its staff just weeks after regaining independence from Xbox. Founder Tim Schafer confirmed the redundancies, framing them as a necessary step to secure the studio's future now that it no longer has the financial backing of a major publisher. The move highlights the sharp challenges facing even well-established, critically acclaimed studios once they step outside the shelter of corporate ownership.
The cuts come roughly three weeks after Microsoft ended its ownership of Double Fine, returning the studio to independent status. Schafer has portrayed the layoffs as essential for long-term viability rather than a sign of imminent collapse, but the scale and timing underline how quickly financial pressures can mount for developers adjusting to life without a parent company's resources.
- Double Fine cuts about a third of its workforce.
- Comes weeks after Xbox ended ownership of the studio.
- Schafer says cuts are needed to secure the studio's future.
Coverage
- Engadget — Double Fine lays off about a third of its employees
- PC Gamer — Double Fine cuts staff weeks after separating from Xbox