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Dungeons & Dragons and World of Warcraft crossover leaks ahead of Gen Con
A deleted Roll20 post appears to have revealed an official Dungeons & Dragons and World of Warcraft crossover before an expected announcement at Gen Con 2026. Neither Wizards of the Coast nor Blizzard has confirmed it, but the leak suggests pre-orders for a product titled “D&D World of Warcraft” are planned. If confirmed, it could be Warcraft’s first major tabletop role-playing release in more than 20 years and a significant expansion of D&D’s crossover strategy.
The post briefly included promotional artwork and was reported by EN World before being removed. Further details, including whether the project is a campaign setting, adventure or boxed set, remain unknown; D&D is due to hold a keynote on 30 July. Warcraft previously had unofficial D&D-derived role-playing games in 2003 and 2005, while recent D&D licensed products have included Stranger Things, Rick and Morty and Magic: The Gathering settings.
In short
- A D&D and World of Warcraft crossover seemingly leaked.
- Pre-orders may be announced at Gen Con.
- Its format and release details remain unconfirmed.
Explained simply
Dungeons & Dragons is a fantasy role-playing game first published in 1974 where players create characters and go on adventures guided by a game master. World of Warcraft is a massively multiplayer online game released in 2004 where players explore a vast fantasy realm called Azeroth alongside thousands of others.
A crossover between the two would combine Dungeons & Dragons' tabletop format (played around a table with character sheets and dice) with World of Warcraft's established fantasy setting and characters. This matters because it would bring together two distinct gaming communities: traditional tabletop players and online gamers, potentially introducing fans of either franchise to the other's universe in a new way.
Dungeons & Dragons has recently licensed its rules to multiple entertainment properties, including the television series Stranger Things and the video game Magic: The Gathering. World of Warcraft has not had an official tabletop role-playing game based on its world for over two decades, so a crossover would be a significant expansion of how the game is experienced beyond its online format.