Even 10 years on, Sean Murray feels like he could work on No Man’s Sky “forever,” even if he knows “there probably is some end date” for it

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Even 10 years on, Sean Murray feels like he could work on No Man’s Sky “forever,” even if he knows “there probably is some end date” for it

Rock Paper Shotgun · 3 hours ago

Sean Murray, co-founder of Hello Games, has marked No Man's Sky's tenth anniversary by saying he could happily keep developing the game "forever" as long as players keep engaging with it. The survival game launched in 2016 to heavy criticism for lacking promised features, but has since been transformed through years of free updates into a title with a broad and loyal following, illustrating an unusually long-running redemption arc in the games industry.

Speaking to GamesRadar, Murray credited the studio's flat management structure and an engaged community for keeping motivation high, noting that staff only work on ideas they're genuinely excited about. While he acknowledged there is "probably some end date" for the game, he admitted he's been proved wrong before, having expected the team to be finished by now; instead, after last year's Voyagers update drove the game's highest player numbers since launch, he found the team eager to keep going rather than winding down.

  • Sean Murray could keep working on No Man's Sky indefinitely
  • Game marks 10 years, transformed since its troubled 2016 launch
  • Voyagers update recently drove record player numbers

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