Even after Elden Ring exploded, Hidetaka Miyazaki says FromSoftware doesn’t make games for anyone: “The motivation is that this is a game I want to see exist”

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Even after Elden Ring exploded, Hidetaka Miyazaki says FromSoftware doesn’t make games for anyone: “The motivation is that this is a game I want to see exist”

GamesRadar+ · 2 hours ago

FromSoftware president Hidetaka Miyazaki has outlined the studio's game development philosophy in an interview, explaining that the team does not design titles with a predetermined audience demographic in mind. Instead, the primary motivation is creating games that satisfy the creative team's own desires, treating development as a vehicle for realising the designers' personal artistic vision.

Miyazaki's comments gain particular significance given Elden Ring's exceptional commercial performance in 2022, which established FromSoftware's largest-ever market success. However, the studio has since released Armored Core 6 and the experimental Elden Ring Nightreign rather than pursuing obvious franchise sequels, demonstrating the studio's commitment to creative exploration over conventional approaches to monetising proven commercial success.

  • Miyazaki states FromSoftware develops games based on personal creative vision rather than target audience research
  • Despite Elden Ring's record 2022 success, the studio released Armored Core 6 and an experimental battle royale instead of sequels
  • The studio prioritises artistic direction over commercial expectations to capitalise on proven hits

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