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Final Fantasy 7 Revelation’s story changes are “not taking fan feedback into account really at all”
Square Enix is changing parts of Final Fantasy 7 Revelation’s story to preserve suspense and keep the remake trilogy feeling both familiar and new. Director Naoki Hamaguchi says the changes are guided by a small group of original creators, rather than by broad fan feedback, so the team can pursue its own vision.
Hamaguchi says major story decisions require approval from figures including Yoshinori Kitase, Tetsuya Nomura, Kazushige Nojima and Motomu Toriyama. Elements such as the Whispers and Zack appearing in another dimension illustrate the trilogy’s altered timeline and expanded narrative. Revelation is planned as the trilogy’s conclusion in early 2027, following Remake and Rebirth.
In short
- Story changes aim to keep the remake trilogy surprising.
- Original creators oversee major narrative decisions.
- Revelation is planned to conclude the trilogy in early 2027.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Giving the original creators authority over story changes can preserve a coherent artistic vision and let the trilogy surprise players instead of simply reproducing familiar plot points. Fan feedback can be valuable, but following it too closely risks making major decisions a popularity contest and weakening the story’s suspense.
The case against
A remake builds on a story and characters that matter deeply to an existing audience, so setting broad fan feedback aside may overlook what made the original resonate. Listening to players could help the team distinguish meaningful surprises from changes that feel confusing or disconnected, while still leaving creators in charge of the final choices.
Explained simply
Final Fantasy VII is a role-playing game series by Square Enix, first released in 1997. Its story follows Cloud Strife and his allies as they challenge the Shinra corporation and confront the threat posed by Sephiroth.
Square Enix is retelling the original game across three connected releases: Remake, Rebirth and Revelation. The newer story includes changes to the timeline and events, with characters and forces such as Zack and the Whispers playing roles that differ from the original.
The trilogy brings together senior creators from the original game, including producer Yoshinori Kitase, director Tetsuya Nomura and writer Kazushige Nojima. Their choices shape how the retelling balances familiar story elements with new ones.