Former Assassin’s Creed lead’s new game has a roguelike twist with randomized abilities that reset on death, and your witchy protagonist will look great using them

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Former Assassin’s Creed lead’s new game has a roguelike twist with randomized abilities that reset on death, and your witchy protagonist will look great using them

GamesRadar+ · 4 hours ago

A new game led by a former Assassin’s Creed developer is introducing roguelike elements, with a witch-like protagonist gaining randomised abilities during each run. Those powers are lost on death, making experimentation and repeated attempts central to its combat and progression.

The article highlights the game’s visually striking presentation alongside its changing ability system. Each playthrough is intended to offer different combinations of skills, while failure resets the character’s temporary build and sends players back to begin another run.

  • New game combines stylish witchcraft combat with roguelike progression
  • Abilities are randomised for each run
  • Death resets temporary powers and encourages replaying

Gaming

Read the full article at the source →