The Duskbloods network test halted over server failures
Developing story first seen 2 hours ago
FromSoftware was forced to shut down the first public network test for its upcoming Nintendo Switch 2 title, The Duskbloods, just a few hours after it began, blaming persistent "game server issues". The closure will frustrate the many players, particularly in the United States, who had risen early to try the highly anticipated game, only to be met with repeated connection failures and server timeouts. It also raises questions about the readiness of a title FromSoftware has yet to give a firm release date for.
The studio confirmed the shutdown via X, apologising for the inconvenience and stating that the session was now closed while it works on improving server stability, with no timeline given for a rescheduled test. The Duskbloods marks FromSoftware's second consecutive multiplayer-focused release, blending its familiar Elden Ring-style combat with PVP arena mechanics, a departure from the singleplayer titles the studio is best known for. Director Hidetaka Miyazaki has stressed this shift does not signal a move away from singleplayer games, though early impressions from those who did get in, and from footage shared online, have been lukewarm.
- FromSoftware pulled The Duskbloods' first network test after hours of server failures
- No new test date or release window has been announced
- The multiplayer PVP title has had a mixed early reception so far
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Originally published by Destructoid as “FromSoftware shutters The Duskbloods’ first public playtest after just a few hours due to ‘server issues’”.