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God of War has lasted so long because Sony Santa Monica “actually respects the fans,” says Kratos actor Christopher Judge: “People invite you into their homes, the least you can do is respect what they have to say”
Christopher Judge, who plays Kratos in the modern God of War games, said the series has endured because Sony Santa Monica respects its audience and listens to fan feedback. He argued that creators owe respect to people who welcome their work into their homes, presenting this relationship as central to the franchise’s longevity.
Judge’s comments highlight the importance placed on the community around God of War, which has continued for two decades through major changes in tone and gameplay. His remarks come amid the success of the recent Norse-era titles, including 2018’s God of War and 2022’s God of War Ragnarök.
In short
- Christopher Judge credits fan respect for God of War’s longevity.
- He says audiences deserve to be heard.
- Recent games helped sustain the franchise.
Explained simply
God of War is a long-running action game series made by Sony Santa Monica, a studio owned by Sony. It follows Kratos, a warrior whose story began in games based on Greek mythology before later entries drew on Norse mythology.
Christopher Judge voices and performs Kratos in the recent games, including God of War (2018) and God of War Ragnarök (2022). The series has changed its setting and style over time while remaining a major PlayStation title, and its large audience makes the relationship between the studio and its fans part of the discussion around its success.
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