Golden Sun Is One of the Best RPGs Ever Made — and the Last of Its Kind

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Golden Sun Is One of the Best RPGs Ever Made — and the Last of Its Kind

Polygon · 2 hours ago

Golden Sun is praised as an exceptional Game Boy Advance role-playing game that modernised familiar genre ideas while creating a distinctive world, story and battle system. The article argues that it represents a kind of inventive, large-scale RPG that later games have struggled to replicate, making its legacy particularly significant.

Released by Camelot and Nintendo in August 2001, the game follows Isaac and his companions as they try to prevent elemental lighthouses being reactivated and rescue kidnapped villagers. Its Djinn system lets players alter characters’ classes, spells and summons through elemental combinations, creating tactical trade-offs in combat and puzzle-solving; it also featured exploration, optional bosses and acclaimed visuals and music.

  • Golden Sun is celebrated as a uniquely inventive 2001 RPG.
  • Its Djinn system made combat and character building unusually flexible.
  • The article says modern RPGs rarely match its originality.

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