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GTA 6 leaker shows off the game’s ending in new video as they indicate the leaks may have come to an end

Developing story first seen 1 hour ago

Eurogamer ·

Cyberleek has posted another video claiming to show parts of Grand Theft Auto 6’s ending and says the leaks may stop because their cryptocurrency failed to reach its target. The footage does not appear to show the ending or final cutscene, though its location could spoil part of the game for players who want to go in fresh.

Cyberleek had promised to release a 200GB game build if the coin reached a $30 million market capitalisation, but it peaked at $7.8 million before falling to $1.2 million in three days. The leaker said the build would not be released and that the leaks stop “for now”; they have previously returned after going quiet. GTA 6 is due to launch on 19 November.

  • Cyberleek’s latest video may contain a location spoiler.
  • The promised 200GB build will not be released.
  • The leaker says leaks stop “for now”.

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Grand Theft Auto 6 is an upcoming action-adventure game from Rockstar Games and the next main entry in the Grand Theft Auto series. The games are known for open-world settings where players follow a story while exploring a large fictional city.

Rockstar has said the game is due to launch on 19 November. Before release, footage or details shared without the company’s approval can reveal parts of the story or setting to people who want to discover them in the game.

Both sides, in good faith

The strongest fair case each way — we don't pick a winner.

The case for

Sharing leaked footage can give fans a glimpse of a highly anticipated game and satisfy curiosity about what has been developed. If the material reveals little of the ending and the leaker has called off the release of the full build, the immediate harm may be limited, while public discussion can help people judge the claims for themselves.

The case against

Releasing footage without the publisher’s or creators’ consent can spoil the experience for players who want to discover the story at launch, even if the clip reveals only its setting. A full game build would go further by distributing creative work outside its intended release, potentially undermining the developers’ control over their work and the carefully planned launch.

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