GTA VI looks just as great as we could hope for

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GTA VI looks just as great as we could hope for

Developing story first seen 3 hours ago

The Verge · 3 hours ago

New coverage indicates that Grand Theft Auto VI will be a much larger and more flexible open-world game than previously shown, alongside the extended footage released by Netflix and Rockstar. The previews suggest players can freely switch between Jason Duval and Lucia Caminos, shape aspects of their relationship, and tackle missions using complementary combat and stealth roles.

Rockstar North’s Rob Nelson said a February playthrough, including some optional content, lasted 80 hours, while Rockstar told The New York Times that the map is three times the size of Red Dead Redemption 2’s playable area. The PS5-captured footage shows improved environmental detail, police chases, shooting and exploration, plus activities including boating, basketball, diving, racing and parachuting; Snapmatic returns but cannot be used to post publicly because the protagonists are fugitives.

  • GTA VI’s map is reportedly triple Red Dead Redemption 2’s playable area.
  • A partial playthrough reportedly lasted 80 hours.
  • Players can switch freely between Jason and Lucia.

New here? Start with this

Grand Theft Auto is a long-running series of crime-themed video games made by Rockstar Games. Players usually explore fictional versions of American cities, taking part in story missions and optional activities while moving freely around a large map.

Grand Theft Auto VI is set in Leonida, a fictional state inspired by Florida, including a modern version of Vice City. Its two main characters are Jason Duval and Lucia Caminos, who are portrayed as fugitives drawn into criminal activity.

The series is one of the biggest in entertainment, with previous games selling tens of millions of copies and attracting attention for their scale, storytelling and mature themes. The new game is important to publishers, console makers and players because it is expected to be a major release after a long gap since Grand Theft Auto V.

Both sides, in good faith

The strongest fair case each way — we don't pick a winner.

The case for

Supporters can reasonably see the new footage and developer comments as evidence that GTA VI is aiming for a notably richer open world, with dual protagonists, varied activities and more flexible approaches to missions. If the reported scale, environmental detail and character-switching systems work as described, the game could offer an unusually deep and replayable experience that justifies the high expectations surrounding it.

The case against

Sceptics can reasonably argue that previews and developer estimates are not the same as a finished game in players’ hands, particularly for a project of this size and ambition. A map three times larger and an 80-hour playthrough may sound impressive, but the important questions are whether the activities are meaningful, the missions retain freedom in practice, and the final performance and quality match the carefully selected footage.

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