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I lost hours to this roguelike card-based city builder even though I had no idea how all of those words could fit together
Toxic Frontier is a card-based roguelike city builder set in a radioactive wasteland. Players expand across a hexagonal map, using settlement and terrain cards to create increasingly developed communities while exploring the fog and confronting hazards, making the initially unusual combination of genres surprisingly compelling.
Each level offers semi-randomised objectives and a limited supply of cards, requiring players to build efficient combinations and experiment with placement. Villages can be upgraded into towns and cities, while polluted areas and mutant attacks complicate expansion; the game has no announced release date but is available to wishlist on Steam.
In short
- Toxic Frontier combines city building, cards and roguelike progression.
- Players develop settlements while battling mutants and pollution.
- The release date has not yet been announced.
Explained simply
A city builder is a game about planning and growing a settlement, while a roguelike typically gives each playthrough a changing set of challenges and resources. In a card-based game, players use cards to shape what they can build or do.
Toxic Frontier combines those ideas in a radioactive wasteland. Players place settlement and terrain cards on a hexagonal map, develop villages into larger communities and explore areas hidden by fog, while dealing with pollution and mutant attacks.
The changing objectives and limited cards mean players have to adapt their plans as they expand. The game is listed on Steam for wishlisting, but no release date has been announced.