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In the Busiest Gaming Month of the Year, PS5’s Control Resonant Will Take Up a Lot of Your Time
Control: Resonant’s main campaign will take about 30 hours to complete, substantially longer than the original Control’s roughly 10-hour experience. The longer running time could make it harder for players to fit into September’s crowded release schedule, particularly as it launches alongside Silent Hill: Townfall.
Lead gameplay designer Sergey Mohov gave the estimate in an interview with TechRadar, adding that completionists should expect closer to 50 hours. Push Square says its earlier hands-on preview left it impressed by Remedy’s work, but notes that players may need to choose carefully among major PS5 releases including Marvel’s Wolverine and The Blood of Dawnwalker.
In short
- Control: Resonant’s campaign is expected to last around 30 hours.
- Completionists may spend close to 50 hours.
- Its September release faces intense competition.
Explained simply
Control: Resonant is the upcoming sequel to Control, a video game from developer Remedy Entertainment released in 2019. The original took roughly ten hours to complete, but Control: Resonant's main campaign is estimated to take around thirty hours, with fifty hours possible for those wanting to experience everything.
September is traditionally one of the busiest months for major game releases, and Control: Resonant is launching during this crowded period. Other significant PlayStation 5 titles are coming out around the same time, including Silent Hill: Townfall, Marvel's Wolverine and The Blood of Dawnwalker. This concentration of major releases means players with limited time and gaming budgets will face difficult choices.
The extended length of Control: Resonant means it requires a substantial time commitment compared to its predecessor, making it harder to fit in alongside other major titles. Gamers will need to prioritise which games to play given the volume of notable releases in a single month.