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Indie Game Developer Accuses Studio of Using AI to Rip Off His Viral Potato Peeling Game
Indie developer Rado Klasa has accused Golden Horn Studios of using artificial intelligence to clone his game "1,000,000 Potatoes," a physics-based title where players peel potatoes in a Soviet-style military setting. After Klasa posted his game in July 2026, Golden Horn released an nearly identical game called "Potato Please" in September, prompting Klasa to publicly call out what he describes as "every indie dev's worst nightmare." Steam curators have already flagged the game as an AI-generated ripoff, and social media users have rallied behind Klasa's claim.
Golden Horn Studios has denied the allegations, stating they independently developed Potato Please from a viral meme and video popular within their community, and have never seen Klasa's game prior to his posts. The studio asserted that similar concepts do not constitute evidence of copying and offered to provide project files and development documentation to prove their work was created by their team. However, players remain sceptical, questioning the coincidence of both studios creating an identical niche concept and noting the timing discrepancies in Golden Horn's account history.
In short
- Indie developer accuses rival studio of AI-cloning his potato-peeling game
- Golden Horn Studios denies copying, claims independent creation from meme
- Social media backs original creator; case raises questions about AI in game development
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
Klasa’s case rests on the games’ unusually specific similarities and the close timing between his July release and Golden Horn’s September launch. The niche concept and questions about the studio’s account history may reasonably prompt scrutiny, though they do not by themselves establish that AI or copying was involved.
The case against
Golden Horn says it developed Potato Please independently from a meme and video popular in its community, and that it had not seen Klasa’s game before his posts. Similar concepts can arise independently, so the resemblance and timing alone are not conclusive; the studio’s offer to share project files and development records could help clarify how its game was made.
Explained simply
Indie games are made by small, independent developers, who often rely on online attention to reach players. “1,000,000 Potatoes” is a physics-based game by Rado Klasa in which players peel potatoes in a Soviet-style military setting.
Golden Horn Studios released “Potato Please”, which Klasa says closely copies his game. The studio says it developed its game independently, inspired by a meme and video popular with its community, and says similar ideas alone do not prove copying.
The dispute raises questions about how developers can show who created a game first and what counts as evidence of copying. It also touches on concerns about artificial intelligence being used to imitate creative work, though the studio denies using it to copy Klasa’s game.
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