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Inform People, Or Scare Them Half To Death? Static Hour Gives You A Very Tough Job
Journalism in 2026 is done almost entirely digitally, and information can be at practically anyone's fingertips in just a few seconds and a few taps on a phone screen. It wasn't always that way, however, and in Barkbyte Interactive's Static Hour, you venture to the 1980s to see how the limited technology of the era…